We started building a lightweight editor for VR Builder. It will not only be easier to use, it will also save professional users costly Unity licenses.
Currently, we are developing a prototype and are looking for beta users. If this sounds interesting to you, please get in touch!
We are working to make VR Builder fully compatible with Unity 6 (now in LTS) and XRI 3, the latest release of Unity's XR interaction framework.
We already make it possible to let an virtual avatar guide your VR users with our text-to-speech integration.
By adding speech-to-text, you will be able to create dialogues and get text-based user input in a comfortable way.
In VR Builder's fashion, thi out-of-the-box feature will be seamlessly integrated and easy to use for non-developers as well!
As part of our VIRTOSHA project, we will extend VR Builder to allow training surgeons for ostheosynthesis operations.
This includes some special surgical interactions like cutting skin and drilling holes into bones. We hope to be able to provide these new interactions to a broader audience and for other use cases as well.
Different roles of VR users have to come with different permissions and capabilities. This is especially true when it comes to multi user sessions.
To address this need, we will provide a roles and rights system. If you have specific and detailed requirements on this, please let us know.
By integrating with our partner Haption, we will be able to offer our professional clients and partners the option to add a high quality haptics system to their VR Builder projects.
We strive to create the best product for our users and rely on constant feedback to do so. Please share your ideas and suggestions with us in the VR Builder Community on Discord!
Contact us on discord