Yes, there are actually 3 ways to do so:
1. You can use the menus' "skip step" functionality to go through the process and trigger each event manually. It will autocomplete the steps, that means, for example, that when skipping a step which has a snap object condition, the object will be moved and snapped to the snap zone.
2. Since we are using Unity XRI, you can use its device simulator. Here's a helpful video and the documentation with button configurations.
3. Some of our users have developed a desktop mode with which they can use the VR Builder application with mouse and keyboard. It's something you can build as well or we can assist you as part of the pro license.