The Move Object in Collider condition is fulfilled when the Object is within the specified Collider for the required amount of time (Required seconds inside) while this condition is active.
The Process Scene Object to move. If the object needs to be grabbed, it needs to have the Grabbable Property and a collider component configured. The collider defines the area where the user can grab this object.
The Process Scene Object with the destination collider. Make sure that a collider is present and that the option Is Trigger is enabled.
Set the time in seconds that the Object should stay inside the Collider.
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